Wednesday, December 10, 2014

Making process


Making the model of Master Shake was pretty difficult. When creating a 3D model you are constantly changing views of the model, because the line you just drew might look correct in one view but then it will be going in the complete opposite direction you thought it was going. I started off by making the body which was the most complex part of the model. After the body was created I made the hands. Having to free draw the hands on a laptop mouse pad was extremely difficult. Finally I made Master Shakes straw. The next step was for me to start printing out the parts of Master Shake. The first day I tried to print the body the printer would not even lay down the melted plastic. All it did was create little coils and clumps of plastic it did this ten times. The second time we fixed the clumping problem, but then I found a flaw in my model. I made Master Shake hollow so it would take as much material and for some reason it made him without a lid. I found this problem when I was previewing the print and looking at all the layers I noticed it had no top. So then I went back and fixed the model. After fixing the model and finally getting the printer to work it was time to start printing the body. I set up the printer and started printing the body. Everything was going good up until around 85% when the model started to move around on the 3D printers tray. That’s when I had to cancel the print because it lost its position. I tried printing it multiple more times even in different sizes to see if that would change anything, but the model kept coming loose at different times. The only things I was able to successfully print where the hands.

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